Saturday, November 6, 2010

The Hokusai Grids

Sans Genre III

Ask the guy on the street who invented comics and he'll tell you it was Stan Lee. Ask somebody who knows their stuff and they'll give you Richard Outcault. Ask somebody who really knows their stuff and you'll hear the name Rodolphe Topffer. But, and I'm just sayin', check these out.






They're by Katsushika Hokusai, one of the foremost Japanese artists of the early 1800s. The face grids were first published between 1818 and 1820; the weapon grid sometime in the 1830s. They were published in a wildly popular, multi-volume series of mass-produced artists' folios that sold like crazy in their country of origin and went through waves of reprintings whenever the latest in the series came out. Sound familiar? It gets better: the name of the series was the Hokusai Manga. Rodolphe Topffer, the Swiss romanticist comics have claimed as an appropriately distant, even mysterious father figure, was still in his teens when the first of those grids hit the woodblock presses of the Orient. Taken on the surface, Hokusai trumps the Western-centric history we've constructed, those subdivided prints putting down a solid step into sequential art before any of the usual heroes.

But it's no fun to just say that, so let's pick these things apart a little.

There's a "but" that comes with the Hokusai pieces, a pretty significant one. They've got no story to them. The pages divide up neatly like comics and have the same newsprint tinge behind their printer's ink as any Herriman page you care to name, but they don't go anywhere, the panels don't lead neatly into one another. They're multiple portraits on single pages, not quite the one big thing from constituent parts that makes comics comics. It's a fair criticism, especially when you take them next to the engrossing, plot-heavy sagas that Topffer would offer the world a few years later. And maybe if I were writing this article in, say, 1955, that lack of an immediate narrative to pull you in and make you "read the pictures" would disqualify the work as comics right away. But as comics have grown and expanded, more or less completely ignorant of Hokusai's works (as far as I can tell), they've stretched out into areas that give a lot more weight to his unconnected portraits.



Above is a sequence ("sequence"?) by Seth Fisher at his most Japanese, from Vertigo Pop Tokyo, one of early-2000s American comics' more interesting experiments in replicating shojo manga. It's not a perfect comparison with the Hokusai because it comes smack in the middle of a larger story. But... well, here's the full page...



I mean, the ad pages in commercial comics come in the middle of the stories too, but nobody would argue they're in thrall to the larger plot dynamics. And while there was a point in time when basically every panel of every comic published was there to serve the story in an immediate, obvious fashion, that's just not the case these days. Nobody would argue this little Fisher twelve-grid isn't comics, but it's got no more to do with the actual story Vertigo Pop Tokyo's telling here than the Hokusai prints themselves do. No, it's gridded portraiture, just like the pages that preceded it by almost two centuries. We instantly read it as comics because it's in the middle of a comic book, but taken by itself it requires a slightly different logic; one we can apply to Hokusai's images too. There's a larger theme to Fisher's piece -- all the portraits' subjects are characters in the Vertigo Pop comic -- but Hokusai grouped his pictures thematically too. The first two grids above are portrait-sequences of blind people. The third one is shots of traveling performers, followed, no less, by a nice open view of one of their performances. That's edging mighty close to narrative. The last one is weaponry. The story to be found in both Fisher and Hokusai's sequences comes from the accumulated logic of the images themselves, the rhythm of the grids, the repetition, the speculative threads we draw from picture to picture, the narrative our minds construct for it.

Which sounds awfully abstract, but then again, comics demands its readers face up to abstraction. From a book you may have seen:



Two images whose disconnect from one another is far greater than anything in the Hokusai grids. The lack of word balloons or captions to bridge the panels isn't normative, but it's hardly unique, either -- even books like "World War Hulk: Aftersmash - Damage Control" often feature two silent panels in a row without fussing about it. Comics, even in the most meticulously-tracked figure animation scenes, always require the same thought process it takes to stitch up those Hokusai portraits into a unified whole. Those Watchmen pictures have nothing to do with each other, but in the book we read through them without pause. Try it with the Hokusai pages now: there's a vigorous rhythm at play, a picture-to-picture logic that defies you to take them all at once, forcing you into the sequence whether you can glean a larger "plot" from it or not. It's there to be moved through piece by piece, then appreciated as a whole at the end. These grids are almost like comics as music: each face with a unique tone and treble all its own, complimented by the ring of the previous one before complimenting the next with its own little individual burst of sensory input.

At the core the "no story" criticism is really a question of context. Vertigo Pop Tokyo and Watchmen spend pages and pages building up theirs, until we hardly read the image sequences I spotlighted at all: we let the pictures code for abstract information that fits back into the story. Hokusai's comics don't have that kind of picture-idea transubstantiation going on, but they're also not totally devoid of context or significance. This is a comic about blind people. This is a comic about clowns. This is a comic about projectile weaponry. They don't all gotta be Watchmen, after all.

More interestingly, though, Hokusai's near-Dada flirting with image accretion brings us to a fundamental truth about comics: they cannot lack a context. Two or more images in sequence play off each other, even if there's no immediate relation between them, even if everything else is void. When we see two pictures, we go back and forth, we see the second in the context of the first, the first in the context of the second. The grid's sequence may not impose story on its contents, but it imposes subject. Like:



That snippet's by Jason Overby, excerpted from last year's seminal Abstract Comics anthology. This isn't comics about blind people, not even comics about faces, but it's hardly "about nothing" either. This is comics about lines, space, form and emptiness, and not only does the way these two completely unconnected pictures are put in sequence inform the way we experience it (flip it backwards in photoshop if you don't believe me), we can't help but assign some kind of meaning to these abstracts. Shapes are glimpsed. A screen appears, obscuring them. That's tense, that's deep, I wanna see what happens next. This stuff has little basis in Topffer's populist laff riots, let alone Richard Outcault's character-based hysterics, but there's a clear line running from it back to Hokusai. In both, the grid and its automatic sequencing pull disassociated, floating images from the air and force them to speak with each other, building power as they roll ahead. Which, of course, is something all comics do. Hokusai just ignores everything else for that one marvel of the form, the sequence and its tendency to build a sum greater than its parts. There may not be much genesis for Batman or anything in the grids, but for the comics that shoot lines and glances deep into the heart of the medium and its capabilities, this stuff is the foundation. Long buried, perhaps, but still there. Still comics.

And finally, if any further evidence is needed that Hokusai was working squarely in the comics form, he drew some straight bitchin' superheroes.



(The Hokusai images are scanned from the monograph Hokusai: First Manga Master, a book that everyone should own. My thanks to Rory Root. And if you liked this, make sure you check out this great Frank Santoro article on a few of the subjects I touched on!)

12 comments:

smurfshroom said...

Just to go Western-centric a bit, can you not find medieval manuscript illumination, set in sequence and presenting immediate narrative, centuries earlier than Hokusai? Do you consider mass-production a requirement of comics? Is comics an art form defined as having a popular audience or can it exist only in the medium of print?

Matt Seneca said...

Well, those are the reasons I spotlighted Hokusai, but I definitely see your point. I really don't have an answer. Webcomics have shown print isn't a prerequisite. As to mass production, like I said, I don't know.

I thought about adding more to this article that would address the exact kind of works you're talking about (there's also hieroglyphics, plus stuff like Dada collages and Kandinski's "Thirty") -- but whether or not that stuff can be claimed as comics, Hokusai's grids are a lot closer to the form we have now. "The first comics" isn't a claim I'd make for these, I guess, but they're so ancient and yet look so modern that I thought them worth pointing out. I can't see much of illuminated manuscripts, triptych painting, et cetera, in very many comics, but I can see a hell of a lot of Hokusai.

Jason Overby said...

awesome - smart post! Those Hokusai pieces are great! And I always loved that Rorschach sequence in Watchmen!

Re my Abstract Comics Anthology strip: I was trying really hard to not create a figure or entity that moved with a specific, linear trajectory within the confines of the gridded space. Normatively, comics operate that way, and I was worried that "abstract comics" would simply come to connote regular comics devoid of a sign/signified relationship to the "real world." I think most of the strips in the book work like that, but with my strip I wanted to embrace an expanded definition of the medium or work against the kind of formalist skeleton underpinning classical comics. How do you make comics without narrative, in other words? Or, at least, without unidirectional narrative...

My strategy was to create simple rules and relationships that persisted / played off each other, and I think Hokusai/Moore/Fisher did something similar.

Matt Seneca said...

Yeah, definitely. That's why yours was the piece from that book I chose to scan from. There are SO many comics of progression, where you just watch "stuff moving around" in the boxes. But it's so much more interesting when it's just image, image, image, and what we can put together from the context their combination creates. (That's why that Rorschach sequence is my favorite part of Watchmen -- everything else in the book is just tracking shot after tracking shot, or straight animation even, but in that chapter it all comes unglued and disassociated.) Comics where the grid abides and everything else is put to the side... cool stuff.

brandonsoderberg said...

This is great. Been out of comics blogging and even, comics reading lately, and so this really grabbed me. Another "not comics" example from recent times I think, would be Mike Mignola, who loves to drop supposedly "out of context" or "what does this have to do with the story?" type panels into his visual narrative. They don't add anything to the story, but they do add a ton to the FEELING of the story, which is more important, really.

And indeed, those Hokusai are filled with personality and provide some sense (or "feeling") of what it was like to be around during that time. They're anthropological in a way. In that sense, they tell a story for sure.

I'd be curious to know if the late great Seth Fisher was referencing the specific Hokusai you scanned here in his stacked portraits. Fisher's knowledge of Japan and Japanese art was deep, after all.

Jason Overby said...

the new issue of Palookaville has a lot of interesting experimentation of this sort, too.

Matt Seneca said...

Both good calls! Mignola is definitely a big proponent of the random image, probably the first guy I actually noticed was doing it. (I remember reading Hellboy when I was 11 or 12 and being like whoa...)

I didn't even think of Seth but yeah, for sure. Those ads and photographs and building exteriors -- building up the context for the story without working specifically on its action. Ware is another guy who does that sometimes, like he'll do a page of storytelling and then a big image of like, a house in the snow or something. (Though I see it as kinda more filmic when he does it, more like a monolithic establishing shot for the next scene than a truly random image. Frank Miller does the same thing sometimes.)

@Brandon dude I miss your blogging a lot...

John said...

Killer post about this great artist. I found a ton of great high quality pictures of his work here:

http://visipix.dynalias.com/search/search.php?userid=615317386&q=hokusai&s=1&l=en&u=2&ub=1&k=0

Check it out and thanks for posting this wealth of info and inspiration!

Jason Overby said...

Btw, I don't mean to dis the Abstract Comics Anthology, which I really like - I was just saying I wanted to work against what my own assumptions about abstract comics were and try something else.

Simon said...

Interesting case, especially considering how you didn't dodge the main objections and addressed them. However, I think there's a huge piece missing from the historical picture: such picture grids and "proto-comics" have long existed in science documents, especially medical ones.

You have medieval and Renaissance documents that show illustrated grids with stuff such as: the various stages of diseases such as small pox; the various stages from caterpillar to chrysalis to butterfly; the various stages of a chicken foetus inside an egg; etc. Such pages can be seen as proto-comics, though utilitarian and not fiction. (It would be good to look into similar documents from ancient China, too.)

Such documents enterred Japan well before Hokusai, especially through Dutch medical books. These tomes were studied and copied by Japanese disciples of the new medecine; they usually copied the text parts themselves, monk-style, but often relied on hired artists to duplicate the illustrated pages. I don't know if Hokusai was once given such job, but he was certainly shown such pages by some of his friends and colleagues doing it.

(Side note: Tezuka did an excellent historical manga largely dealing about how Dutch medecine spread into Japan, "Hidamari no Ki" -- http://en.wikipedia.org/wiki/Hidamari_no_Ki ; it's not translated into English yet, but one could procure it in French as the 6-volume "L'Arbre au soleil". It's set at the end of the Tokugawa era, so a few years after Hokusai's death, but is quite informative on the topic and considered one of Tezuka's master works.)

Matt Seneca said...

Huh, interesting! Thanks for schooling me. That Tezuka comic sounds tops, hope Vertical gets to it soon.

Jah Nem said...

Totally dig the Herecles-cum-Shiva with the Nemean Lion biting his skull -- quite a superhero, indeed! As you say, "I wanna see what happens next."