The DC comics of Steve Ditko
Intro Part 1 Part 3As he hit his deadlines on Beware the Creeper for DC and Blue Beetle and Captain Atom for Charlton in 1967 and early 1968, we can presume Steve Ditko was doing a lot of thinking. He was producing a handful of high-quality superhero comics as both plotter and artist, as well as creating sporadic mystery shorts and fanzine pieces. If none of it quite reached the heights that his Spider-Man and Dr. Strange work at Marvel had, there were excuses enough; he was stretching himself thin across many books, he was refining his art and storytelling, and his scripting always lacked Stan Lee's particular melodramatic flourishes. What Ditko had would have been more than enough for the average midcentury journeyman action artist. It wasn't enough, however, for the man himself.
The first real evidence of this was The Question, created as a hard-hitting (at times shockingly so) backup feature when the Blue Beetle was given his own series. The Question doled out rough, monolithic punishment to criminals in a vein not often seen in comics since the Kefauver hearings. But the real draw of these shorts was the hero's tendency to expound on his belief in absolutist justice, on Ayn Rand-influenced ideas of objective right and wrong, and on the failing of mercy to serve society. The opinions of common people, before occasionally heard in passing as Spider-Man swung by them on the New York streets, became a Greek strophe, representing the people's end-of-the-'60s paralysis and unwillingness to do what Ditko saw as necessary to save themselves, from themselves. It was a big (though barely noticed) moment for superhero comics -- the advancement of the form's level of discourse from early Marvel's heavy-handed humanism to a the handling of truly adult, weighty ideas.
During this period Ditko also began working on Mr. A, who later took the Rand influence to places that even the Question might have thought a tad extreme, but that character would only really develop after Ditko and DC parted ways. These ideas languished in fanzines and the backs of low-selling Charlton books for a year, until DC, apparently pleased with the performance of the first few issues of Ditko's Creeper series, gave him Showcase #75 to try out another new concept. With a successful new series under his belt, as well as a command of comic art that was reaching its apex, Ditko was ready to go bigger with his heady brew of stentorian philosophy and superhero action, and the book that emerged in June 1968 was The Hawk and the Dove.

Ditko had played it safe in his first Showcase try-out issue with the introduction of the Creeper, a rather straight hero seemingly designed with an eye toward replicating Spider-Man's success. Now, he hurtled off into unexplored territory. H&D is perhaps the first superhero comic to feature a serious struggle other than that between the concepts of "good" and "evil"; with an eye on current events, Ditko set his new comic's physical conflicts in a larger interplay of aggression versus pacifism, peace versus war, hawks versus doves. The main participants in the struggle were both heroes -- high school-age brothers with beliefs that fell on the opposite ends of the political spectrum, endowed like Spider-Man with super-crimefighting abilities. Unlike the arch-nerd Peter Parker, though, Hank and Don Hall did not spend time mirroring the realities of teenage neuroticism. They were archetypes for the warring ideologies of '60s America, symbols of a house divided. It was perhaps inevitable that their comic would be unlike anything that had come before it.

H&D's inaugural Showcase issue is first and foremost an example of Ditko the comics artist at his peak. The script (written by Steve Skeates from a Ditko plot) has enough to do introducing the characters and their relatively complex conflict; concerted exploration of it would have to wait. But no punches are pulled with the art, which helps the story along by defining characters through their body language (see above), handling crowd scenes with great verve, and blocking out kinetic, page-turning fights. There are some solid moments of philosophical struggle -- the issue opens with Hank and Don arguing point-blank about whether or not the US should be in Vietnam, and the tension between the heroes is what drives the action forward much more than any conflict with crime -- but by and large the Showcase issue serves just to get the series where it's going.
To that end, it's a very good comic: the brothers' origin sequence is especially nice. Ditko had created fully-formed extradimensional vistas before in Dr. Strange, and he does so again here as our heroes are granted powers by "a voice that comes from everywhere and nowhere at the same time." But the difference is that here that voice's point of origin is visualized as emanating from outside the panel borders, as more real than the characters themselves. It's almost metafictional -- Ditko acknowledging the artifice of giving his characters superpowers so the book would sell by making reference to his role as the bestower of those powers. The powers come, as it were, from a world on high, cast down by an intelligence with motives beyond the boys' understanding. The world may as well be ours. The intelligence may as well be Ditko's.

Having established his concept well enough to explore fully in later issues (as well as to earn it a title of its own), Ditko went at Hawk & Dove #1 with a ferocity that was unprecedented in his career. The issue is an utter masterwork, at once a tight family drama, a philosophical tug-of-war, a formally audacious slab of comics, and a riveting exploration of whether or not the world needs superheroes at all. This last aspect of the comic provides most of the drama, as abrasive violence-lover Hank quickly becomes almost addicted to his superheroic double life as Hawk, and gentle pacifist Don mulls over whether or not to give up vigilantism altogether. The questions asked are powerful in their context (Frank Miller was undoubtedly reading), and represent a real innovation in superhero comics as Ditko takes it one step further than Stan Lee ever did and has his characters, as well as his general populace, do some soul-searching about how necessary vigilante justice is. There are no easy answers and no winner in this conflict, and the comic is notable for that alone.

But there's so much more. This is not the didactic, partisan Ditko of later years; H&D #1 is consumed in the philosophical struggle it details. There's a real interest in
examination, in probing at what is right and what is wrong. It's unique in the Ditko oeuvre for using liberal politics not as a straw man to be knocked down by Randian righteousness, but as the equal of conservatism, fully as reasonable and worthy of thought. There's even a surprising sympathy with student radicals, a shock for those accustomed to the right-wing Question and Mr. A strips. Ditko was obviously going though a struggle himself, and expressing it the only way he knew how -- superhero comics.

This was the crossroads of Ditko the thinker -- giving both sides a final shake in a mainstream comic that could appeal to everyone equally before beginning work on the political tunnel that his harshly personal creator-owned works represent. But it also represents a summit for Ditko the comics artist, as he bends the form around like a stick of taffy in order to best depict the thoughts whipping through his head. Rather than sapping his creative energy, as it did to, say, Al Capp or Neal Adams, serious political contemplation seems to let Ditko loose on his pages. Almost every device he used to make the comics he drew his own sees some kind of culmination in H&D #1, whether it's squinky dot designs

or anatomical distortion

or soul-searing angst,

Ditko reaches within and produces defining images and storytelling, using a shorthand that is entirely his own. It's a virtuoso performance of the kind almost never seen in monthly commercial comics, culminating in a centerfold that beautifully showcases early use of use of multiple panels in a double-page spread, as well as a bold, unconventional, and absolutely gorgeous middle panel that's a piece of comics all by itself.

The issue is simply a masterwork. H&D #1 is new territory, absolutely the best comic Ditko had produced to date.
Then...
Autumn 1968 was a pivotal time for the comics (and, one suspects, the life) of Steve Ditko. H&D #2 came cover dated November '68, time-stamping it with the same month as Ditko's
other "best comic ever", the first and only full-length Question story in Mysterious Suspense #1. Where Hawk and Dove was a journey, MS #1 was the destination -- and it comes down decisively on the side of the Hawk, with its lone hero standing up to a wishy-washy, pacifistic, and overly forgiving world, delivering a justice that few can face and only he can mete out. After a few months' struggle, as dramatized in the first two H&D comics, Ditko had made a firm political decision that would consume him from then on.
Hawk & Dove #2 reads about as can be expected, given this background. With his struggle concluded, Ditko had no need for its sequential-art vehicle anymore, and seems much less involved in this comic than its two predecessors. Though it's not as bad as the sharp comedown off Beware the Creeper would be a few months later, the art lacks the effort and energy of previous issues, and Steve Skeates, the book's young, liberal scripter, seems to have taken the driver's seat as far as the writing is involved. Suddenly Don, the Dove, is right about everything, and Hank, the Hawk, is basically a brazen, bumbling fool. The balance between what they represent is lost, and where once their opposition to one another threatened to boil over with vigor, now they read more often like the simple bickering of two teenage brothers.
There's just
less of Hank and Don here, too, as much of the comic's length and interpersonal drama is taken up by the villains, a group of penitentiary escapees. (If additional proof was needed that Ditko wasn't giving H&D his full attention anymore, this issue features sympathy for a man guilty of a crime, absolute anathema in the artist's post-'68 work.)

There are still a few good bits to be had here -- in fact, it's an above-average superhero comic, even with background-less and at times inaccurate art. Ditko shows off an uncanny ability to tap into the teenage mind in Hank's fantasy sequence at the beginning of the issue, which lacks only a nude babe to complete it.

He also refuses to slack off in the choreography of his fight scenes and his considered, left-field camera angles. It's as though despite the fact that he no longer needed Hawk & Dove for exploring ideas, he could always use it to fine-tune his drawing.

Ditko left the book after #2, and it folded after a few Gil Kane-drawn issues. Its impetus was gone after its creator crossed whatever road he crossed in the fall of 1968, and the characters have languished since, each revival more ludicrous than the last. Hawk and Dove were -- are -- different from the rest of DC's corporate-owned library of characters: not only were they the creation of one of the comics field's most unique voices, they were his and his alone, proxy heroes that fought for '60s liberality and '60s conservatism instead of the Flash or Green Lantern's undying Truth and Justice. They were windows into the head of a fascinating artist, and went unmoored from any sense or spirit once he finished with them. For a few invaluable issues, they provided not only a link between Ditko's early straight-superhero works and his later, Objectivist tracts -- they gave us the best look into Steve Ditko that the man himself, now comics' most prominent recluse, will probably ever give us. If they are read between the lines, Ditko's Hawk & Dove comics give us Steve Ditko the human: not in the personal-politics sense of Mr. A or Avenging World or the at times unreadable "Packages", but in the sense of the real, the thinking, the struggles, the triumph. They are comics with the stuff of life in them, and ultimately the most interesting work of a genius.
to be continued
Intro Part 1 Part 3